Resident Evil 4 Pc Keyboard Button Mod
Developers | |
---|---|
Windows | |
Release dates | |
Windows | February 28, 2014 |
Resident Evil | 1996 |
Resident Evil 2 | 1999 |
Resident Evil 3: Nemesis | 1999 |
Resident Evil Survivor | 2002 |
Biohazard 2 (Sourcenext) | 2006 |
Biohazard 3: Last Escape (Sourcenext) | 2006 |
Resident Evil 4 | 2007 |
Resident Evil 5 | 2009 |
Resident Evil: Operation Raccoon City | 2012 |
Resident Evil 6 | 2013 |
Resident Evil: Revelations | 2013 |
Resident Evil 4 Ultimate HD Edition | 2014 |
Resident Evil HD Remaster | 2015 |
Resident Evil: Revelations 2 | 2015 |
Resident Evil Zero HD Remaster | 2016 |
Umbrella Corps | 2016 |
Resident Evil 7 Teaser: Beginning Hour | 2016 |
Resident Evil 7: Biohazard | 2017 |
Resident Evil 2 (2019) | 2019 |
Project Resistance | TBA |
Key points
- A controller is recommended.
- Features 60 FPS support, albeit slightly botched with some lagspikes and harder QTEs. The game speed is bound to frame rate and has no frame skipping, some animations play at lower frame rate.
- Some improved textures over previous versions. An unofficial texture project is also being developed to completely revise them.
- Mouse controls are hit-or-miss. While they work fine for some, others experience issues such as unresponsiveness, possibly to the extent of being unplayable.[1][2][3] See mouse aiming problems for potential fixes.
- Positional audio is hit-or-miss; many sound effects are mono.[citation needed]
General information
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- Steam Community Discussions
- Modding forum
- 2Essential improvements
- 3Game data
- 4Video settings
- 5Input settings
- 6Audio settings
- 8Issues fixed
- 9Other information
Resident Evil 4 Pc Mods
Availability[edit]
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GamersGate | ||||
Gamesplanet | ||||
Green Man Gaming | ||||
Steam |
- All versions require SteamDRM.
Essential improvements[edit]
Ambient occlusion mod[edit]
- This is a mod which adds AO. You have to disable AA to get it to work, but you can add SMAA in with ReShade. It doesn't work with cutscenes.
- Please note that AO can be very taxing on the framerate, and you may have to choose between AO and 60 FPS. If you choose AO due to the framerate hit, then change it to 30 FPS in the game's settings.
- For more information, see this.
To install, extract this to the game's Bin32 folder.
Open d3d9.ini with notepad, and change the four paths to where RE4 is located. Chances are, it should be:
- EffectSearchPaths=C:Program Files (x86)SteamsteamappscommonResident Evil 4Bin32reshade-shadersShaders
- TextureSearchPaths=C:Program Files (x86)SteamsteamappscommonResident Evil 4Bin32reshade-shadersTextures
- PresetFiles=C:Program Files (x86)SteamsteamappscommonResident Evil 4Bin32AO.ini
- ScreenshotPath=C:Program Files (x86)SteamsteamappscommonResident Evil 4Bin32
Resident Evil 4 HD Project[edit]
- Resident Evil 4 HD Project is a mod aiming to revise the textures of the game. It intends to be very faithful to the original look, as the creators even went to the real-life European locations to capture photos of the art and architecture. It also re-does effects such as lighting so that they make more logical sense, while fixing some of the environmental problems leftover in the game
- Current version was released July 13, 2018, which basically covers the vast majority of the environments. A trailer with comparisons is here. These are still yet to come: Characters, enemies, background files, and some effects (blood, fire) and lighting retouchments. There is no release date for the next version.
How to install HD Project[4]
Notes
|
Natural Gradient Mod[edit]
- This mod is for those who dislike the default color filters. The in-game brightness options can also be raised to give the desired effect.
How to install Natural Gradient Mod[5]
Notes
|
Film Grain Removal Mod[edit]
- This mod removes the film grain effect present in the game.
- Now is compatible with the DualShock button mod, Just download this variant.
How to use Film Grain Removal mod[6]
|
Game data[edit]
Resident Evil 4 Pc Download
Configuration file(s) location[edit]
System | Location |
---|---|
Windows | %USERPROFILE%DocumentsMy GamesCapcomRE4[Note 1] <path-to-game>BIO4input.ini |
Linux (Proton) | <Steam-folder>/steamapps/compatdata/254700/pfx/[Note 2] |
Save game data location[edit]
System | Location |
---|---|
Windows | <Steam-folder>userdata<user-id>254700remote |
Linux (Proton) | <Steam-folder>/steamapps/compatdata/254700/pfx/[Note 2] |
Save game cloud syncing[edit]
Video settings[edit]
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Menus and game are Vert-. Use Flawless Widescreen. | ||
Ultra-widescreen | Menus and game are Vert-. Use Flawless Widescreen. | ||
4K Ultra HD | |||
Field of view (FOV) | Default FOV is 50° (horizontal). See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | Use Borderless Gaming or other software. | ||
Anisotropic filtering (AF) | 16 samples by default. See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | Enabled by default. See Vertical sync (Vsync). | ||
60 FPS | Some animations and effects (flames, for example) still run at 30 FPS and certain events and animations appear to run at 2x speed at 60 FPS.[7] | ||
120+ FPS | Frame rate must be capped at either 30 FPS or 60 FPS. Editing higher value in config file results in the game running in slow motion.[8] |
Field of view (FOV)[edit]
- Even though Flawless Widescreen claims it supports Resident Evil 4, it does not work past patch 1.0.2; a modified plugin is required to support later versions.
Unofficial Flawless Widescreen FOV patch by λ[9]
|
NOTE: This method below is meant for 1.0.6, not 1.1.0. It will probably not work on 1.1.0, while the above method likely will.
Change FOV with Cheat Engine[10]
|
Anisotropic filtering (AF)[edit]
Change sample rate[citation needed]
|
Vertical sync (Vsync)[edit]
Disable Vsync[citation needed]
|
Input settings[edit]
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ← Backspace cannot be bound due to being reserved for menu commands. | |
Mouse acceleration | Negative mouse acceleration if 'Aiming Mode' set to 'Classic'. Positive mouse acceleration if 'Aiming Mode' set to 'Modern'. | |
Mouse sensitivity | ||
Mouse input in menus | Not supported on inventory screen. Saved games can't be loaded. | |
Mouse Y-axis inversion | Also affects controller Y-axis. | |
Controller | ||
Controller support | XInput and DirectInput. | |
Full controller support | ||
Controller remapping | For DirectInput only, some menu related keys can't be rebound. For XInput, three presets to choose from. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Resident Evil 4 Pc Review
Controller types |
---|
XInput-compatible controllers |
---|
Xbox button prompts |
Impulse Trigger vibration |
DualShock 4 controllers | ||
---|---|---|
DualShock button prompts | See DualShock Button Prompts. | |
Light bar support | ||
Connection modes | unknown |
Tracked motion controllers |
---|
Generic/other controllers | |
---|---|
Button prompts | Mainly main menus display keyboard buttons only. Some Xbox buttons are displayed mixed with generic ones when using DirectInput device. For DualShock Prompts see DualShock Button Prompts. |
Additional information | |
---|---|
Controller hotplugging | |
Haptic feedback | For XInput only. |
Simultaneous controller+KB/M |
- Error creating thumbnail: convert: Expected 8192 bytes; found 8101 bytes `/tmp/localcopy_2b25b72bddb3.png' @ warning/png.c/MagickPNGWarningHandler/1654.
convert: Read Exception `/tmp/localcopy_2b25b72bddb3.png' @ error/png.c/MagickPNGErrorHandler/1628.convert: no images defined `/tmp/transform_d5d7659d62ae.png' @ error/convert.c/ConvertImageCommand/3258.
Error code: 1Input settings with Xbox 360 and DualShock 4 controllers connected.
- Error creating thumbnail: convert: Expected 8192 bytes; found 8101 bytes `/tmp/localcopy_03f0d5d0845a.png' @ warning/png.c/MagickPNGWarningHandler/1654.
convert: Read Exception `/tmp/localcopy_03f0d5d0845a.png' @ error/png.c/MagickPNGErrorHandler/1628.convert: no images defined `/tmp/transform_272725321f74.png' @ error/convert.c/ConvertImageCommand/3258.
Error code: 1 - Error creating thumbnail: convert: Expected 8192 bytes; found 8101 bytes `/tmp/localcopy_54b2277dbc6c.png' @ warning/png.c/MagickPNGWarningHandler/1654.
convert: Read Exception `/tmp/localcopy_54b2277dbc6c.png' @ error/png.c/MagickPNGErrorHandler/1628.convert: no images defined `/tmp/transform_8a13550c5d4f.png' @ error/convert.c/ConvertImageCommand/3258.
Error code: 1 - Error creating thumbnail: convert: Expected 8192 bytes; found 8101 bytes `/tmp/localcopy_07d3852d7cb7.png' @ warning/png.c/MagickPNGWarningHandler/1654.
convert: Read Exception `/tmp/localcopy_07d3852d7cb7.png' @ error/png.c/MagickPNGErrorHandler/1628.convert: no images defined `/tmp/transform_fc3cce0eaa64.png' @ error/convert.c/ConvertImageCommand/3258.
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Error code: 1 - Error creating thumbnail: convert: Expected 8192 bytes; found 8101 bytes `/tmp/localcopy_d15d203bea77.png' @ warning/png.c/MagickPNGWarningHandler/1654.
convert: Read Exception `/tmp/localcopy_d15d203bea77.png' @ error/png.c/MagickPNGErrorHandler/1628.convert: no images defined `/tmp/transform_b892e89be94a.png' @ error/convert.c/ConvertImageCommand/3258.
Error code: 1 - Error creating thumbnail: convert: Expected 8192 bytes; found 8101 bytes `/tmp/localcopy_46f827f1ad20.png' @ warning/png.c/MagickPNGWarningHandler/1654.
convert: Read Exception `/tmp/localcopy_46f827f1ad20.png' @ error/png.c/MagickPNGErrorHandler/1628.convert: no images defined `/tmp/transform_39364b05e9f1.png' @ error/convert.c/ConvertImageCommand/3258.
Error code: 1
DualShock Button Prompts[edit]
- This mod adds PlayStation buttons. Cannot be used alongside with the film grain removal mod. Original post here.
- Even though game does support DirectInput and button rebinding, game will show wrong buttons mixed with generic button prompts with DualShock 4. Use of XInput wrapper is required.
Audio settings[edit]
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Up to 7.0 output; Some SFX are positional, some are mono. Poor positional audio implementation.[11] | |
Subtitles | Not for English. | |
Closed captions | ||
Mute on focus lost | See Mute on focus lost. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Only certain parts have subtitles that can't be turned off. | |||
French | ||||
German | ||||
Hungarian | Fan translation. | |||
Italian | ||||
Spanish | ||||
Russian | Fan translation by «ZoG Forum Team». | |||
Brazilian Portuguese | Fan translation: here, Fan audio: here. |
Mute on focus lost[edit]
Set mute in background[citation needed]
|
VR support[edit]
3D modes | Native | Notes |
---|---|---|
Nvidia 3D Vision | See Helix Mod: Resident Evil 4 Ultimate HD Edition. |
Issues fixed[edit]
Random slow downs[edit]
- If you're playing the game and it suddenly slows down, load the map and exit.[citation needed]
Mouse aiming problems[edit]
- Some players have reported problems using the mouse to aim their weapon.[citation needed] This can potentially be improved by changing the aim mode to 'Modern' and adjusting the sensitivity level.
Can't pass QTE[edit]
- In some QTEs, such as when Leon is hanging on a ledge in Chapter 4, mashing the buttons as fast as you can might still not pass the QTE. This is because of botched 60 FPS support, requiring QTEs to be mashed faster.[citation needed] Try changing it to 30FPS, or use Cheat Engine, attach the process, Speed Hack it to 0.5, thus giving you more time to press the button. After the QTE, simply exit Cheat Engine and continue the game. Another tip is to mash the button even before the prompt appears.
Crashes[edit]
Stop 'Touch Keyboard and Handwriting Panel Service' Windows service[citation needed]
|
Disable Bitdefender antivirus[12]
|
Run the game at screen refresh rate[edit]
- Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that.
Set screen refresh rate[citation needed]
|
Other information[edit]
API[edit]
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
System requirements[edit]
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7, 8 | Vista, 7, 8 |
Processor (CPU) | AMD Athlon X2 2.8 GHz Intel Core 2 Duo 2.4 GHz | AMD Phenom II X4 3 GHz Intel Core 2 Quad 2.7 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | Nvidia GeForce 8800 GTS AMD Radeon HD 4850 | Nvidia GeForce GTX 560 |
Notes
- ↑When running this game without Administrator elevation, activity in
%PROGRAMFILES%
,%PROGRAMFILES(X86)%
, and%WINDIR%
might be redirected to%LOCALAPPDATA%VirtualStore
(more details). - ↑ 2.02.1File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/254700/
in addition to or instead of this directory. The app ID (254700) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑GOD AWFUL CONTROLS :: resident evil 4 / biohazard 4 General Discussions
- ↑Mouse aim is garbage :: resident evil 4 / biohazard 4 General Discussions
- ↑Either my mouse is terrible or.. :: resident evil 4 / biohazard 4 General Discussions
- ↑Instructions for Automated Installation - Resident Evil 4 HD Project - last accessed on July 12, 2018
- ↑Verified by User:AmethystViper on October 1, 2016
- ↑Remove Film Grain Effect - Resident Evil Modding Forum - last accessed on October 1, 2016
- ↑http://www.re4hd.com/?page_id=6064
- ↑Tested by Marioysikax
- ↑FOV / Flawless Widescreen FIXED! :: resident evil 4 / biohazard 4 General Discussions
- ↑FOV Fixed Again! :: resident evil 4 / biohazard 4 General Discussions
- ↑PC Gaming Surround Sound Round-up
- ↑Capcom - potential crash solution
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